AMD’s Radeon 7000 GPUs, including the RX 7900 series, can’t run the latest Sony port Ratchet and Clank with ray-tracing. The game straight-up crashes if you enable ray-tracing on a Radeon GPU. Fortunately, Team Red has acknowledged the issue and is working on a patch, but for the time being, Radeon gamers will have to stick to rasterization.
AMD’s graphics driver notes specifically mention Ratchet and Clank: Rift Apart. As per the change notes, crashes and driver timeouts may be observed while playing the game with ray-tracing and dynamic resolution scaling. Furthermore, AMD is working with the developers to resolve these stability issues when Ray-Tracing is enabled. The driver notes for the AMD Software: Adrenalin Edition are as follows:
- Performance Metrics Overlay may report N/A for FPS on various games.
- High idle power has situationally been observed when using select multi-display setups with mixed high-resolution and high refresh rate displays on Radeon™ RX 7000 series GPUs.
- Intermittent corruption may be observed playing Rocket League™ with Bloom set to Off on some AMD Graphics Products, such as the Radeon™ RX 6900 XT.
- Intermittent application hang for a few seconds may be observed while playing RuneScape™ on some AMD Graphics Products, such as the Radeon™ RX 5700 XT.
- Application crash or driver timeout may be observed while playing Ratchet & Clank™: Rift Apart with Ray-Tracing and Dynamic Resolution Scaling enabled on some AMD Graphics Products, such as the Radeon™ RX 7900 XTX.
- Audio may intermittently become out of sync with video when recording from AMD Software: Adrenalin Edition with AV1 codec.
- Factory Reset has been temporarily disabled as a precautionary measure while we address isolated installation issues that have been reported during PC upgrades. Users may use AMD Cleanup Utility as a temporary option.
- AMD is working with the game developers of Ratchet & Clank™: Rift Apart to resolve some stability issues when Ray-Tracing is enabled.