Sony’s PS5 Pro is set to be revealed in late 2024 with an upgraded GPU and a higher-clocked CPU. Before we talk about the PS5 Pro, here’s a primer on the PS5 hardware specifications. The CPU is based on the Zen 2 architecture, consisting of 8 cores (16 threads) with a boost clock of 3.5GHz. The GPU leverages the RDNA 2 graphics architecture, with 36 CUs or 2,304 shaders clocked at 2.23GHz.
The PS5 Pro is rumored to be based on a semi-custom APU codenamed Viola. The GPU will allegedly be an RDNA 3 derivative with 60 CUs or 3,840 cores. With the core clocks set to 2GHz, we get a (theoretical) compute throughput of 28-29 TFLOPs, up from just 10.29 TFLOPs on the PS5. That’s a 3x uplift with a mid-generation refresh.
The PS5 Pro GPU looks similar to the Navi 32 XT die powering the RX 7800 XT with lower clocks and a wider bus. Conversely, the PS5 GPU was similar to the RX 5700 XT, at least concerning the shader configuration. The Pro will be paired with 16GB of GDDR6 memory clocked at 18 Gbps, resulting in a peak bandwidth of 576 GB/s.
On the CPU side, you’re looking at the same octa-core Zen 2 configuration with a higher boost clock of 4.4GHz. These numbers remind us of the Ryzen 9 4900H. Remember that console parts are designed after the mobility processors rather than the much faster desktop (DIY) chips.