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AMD FSR 3 Mod Brings Frame Generation to all RTX Cards in Games with DLSS 3

A new FSR 3 mod has been released by “Nukem9” on GitHub that allows all NVIDIA RTX GPU owners to enable Frame Generation in DLSS 3-supported games. Ironically, an NVIDIA RTX graphics card is required to run this AMD tech on titles with DLSS 3. This is the first major FSR 3 mod after Team Radeon made its code open source on GPUOpen. It’s worth noting that even Apple’s MetalFX upscaler is built on FSR.

You can set up this FSR 3 Frame Generation mod in any DLSS 3-support game using the following steps:

  1. You’ll need an Nvidia RTX graphics card with updated drivers.
  2. Ensure Hardware-accelerated GPU scheduling is enabled in Windows Settings.
  3. Install this mod in your game directory.
  4. Launch your game and disable vertical sync (V-Sync) in the settings menu. Then toggle frame generation.

The mod requires Vertical Sync to reduce screen tearing and other temporal artifacts. You’ll need to head to the NVIDIA Control Panel>Manage 3D Settings> Enable “Vertical Sync” for the required games.

It has been nearly three months since the release of FSR 3, but the number of titles supported remains low. Forspoken and Immortals of Aveum were the first games to support FSR 3’s Frame Generation, followed by the recently launched “Avatar: Frontiers of Pandora.”

Like FSR 2, FSR 3 work on all NVIDIA, AMD, and Intel graphics cards, both discrete and integrated. The above mod has been tested in a bunch of titles, including Cyberpunk 2077, Spiderman: Miles Morales, Spiderman Remaster, Ratchet & Crank, and Witcher 3.

Areej Syed

Processors, PC gaming, and the past. I have been writing about computer hardware for over seven years with more than 5000 published articles. Started off during engineering college and haven't stopped since. Mass Effect, Dragon Age, Divinity, Torment, Baldur's Gate and so much more... Contact: areejs12@hardwaretimes.com.
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