Ratchet & Clank is 10% Slower on the RTX 4080 with Direct Storage Enabled

Ratchet and Clank: Rift Apart is the latest PS5 exclusive to hit PC. Leveraging a slew of next-gen features, including ray-tracing, DLSS, FSR, and DirectStorage, it is being hailed as one of the most optimized games of the year. However, NVIDIA users face a minor issue with the DirectStorage implementation wherein the performance drops by up to 10%. The below chart from ComputerBase highlights the issue:

Interestingly, AMD users aren’t affected by the bug. After investigating, it was discovered that with NVIDIA GeForce GPUs, the game is affected by the SSD speeds. SATA SSDs see a greater reduction in performance, while NVMe drives see a minor drop.

The solution to the problem turned out to be rather straightforward. All you have to do is delete the files “dstorage.dll” and “dstoragecore.dll” from the game directory, and you’ll see a performance uplift of up to 10% on GeForce hardware.


Computer hardware enthusiast, PC gamer, and almost an engineer. Former co-founder of Techquila (2017-2019), a fairly successful tech outlet. Been working on Hardware Times since 2019, an outlet dedicated to computer hardware and its applications.

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