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Play as the Witch Baba Yaga in Blacktail, a First-Person, Open World Action-Adventure this Winter

Kraków, Poland— June 12, 2021 — The Slavic myth of Baba Yaga comes to life in BLACKTAIL, a first person action-adventure from ex-Bloober Team developers, THE PARASIGHT. BLACKTAIL is planned to release on Steam, Xbox Series S/X, and PlayStation 5. 

In BLACKTAIL, play as Yaga, a young woman cast out of her medieval village for witchcraft. Guided by a dark voice you’ll take up a bow and mystical powers to create the myth of Baba Yaga by living out the origins of this classic Slavic folk story.  As Yaga, players hunt living memories through mythic woods while following the trail of missing children. Foul spirits hold the secrets of Yaga’s past and keys to her future. On this journey, Yaga will have to make difficult choices leading her down the path of light to become the guardian of the woods or down a trail of darkness to the terror nightmares are based on. Make these decisions as you explore a surreal landscape that blends realism with storybook aesthetics.

In addition to Yaga’s bow and gauntlet, players will have a selection of abilities that shift based on their morality throughout the journey. The team behind THE PARASIGHT studio consists of experienced game devs who have earned their stripes in the industry by working on games such as Layers of Fear, Observer, Layers of Fear 2, Blair Witch, and The Medium. THE PARASIGHT shares a joint passion for great video games and hauntingly beautiful stories that stay with you for a long time. In their projects, they strive to achieve a state of perfect balance between enjoyable gameplay and a rich narrative experience. The team wants to share a vision of the world as a place where the most important message hides from the usual senses — the place where most essential words dwell deep between the lines. To reach this world beyond the surreal, you’ve got to close your eyes and switch to a different, special kind of sight.

Areej

Computer Engineering dropout (3 years), writer, journalist, and amateur poet. I started my first technology blog, Techquila while in college to address my hardware passion. Although largely successful, it was a classic example of too many people trying out multiple different things but getting nothing done. Left in late 2019 and been working on Hardware Times ever since.

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