GamingGPUs

Over the Last 5 Years, NVIDIA’s Graphics Cards Became 11% More Expensive Per Year

NVIDIA announced its Grace CPU based on the Arm Neoverse core architecture the other day along with a brief look at the company’s future GPU and data center roadmap. The press conference was met with a positive reception from both press and investors, sending the stocks up by over 5%. However, yesterday’s event also included a financial summary of the company’s performance (and future outlook) over the coming years, as part of the investor day show.

During the presentation, the company also revealed its CAGR, ASP, and revenue over the last five years, among other figures. It turns out over since 2016, NVIDIA’s sales figures grew by 10% yearly while the average selling price grew by 11% every year up until 2020. This resulted in a yearly revenue increase of 21% for the company.

NVIDIA’s revenue from its gaming business is expected to hit an all-time high of $7.8 billion in 2021, an increase of 41% over 2020. This is largely thanks to the pandemic that drove strong demand for the Ampere (RTX 30 series) graphics cards, making it the best launch ever in NVIDIA’s overall history.

Areej Syed

Processors, PC gaming, and the past. I have been writing about computer hardware for over seven years with more than 5000 published articles. Started off during engineering college and haven't stopped since. Mass Effect, Dragon Age, Divinity, Torment, Baldur's Gate and so much more... Contact: areejs12@hardwaretimes.com.
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