GamingNews

NZXT Announces the Capsule USB Microphone and Boom Arm

NZXT has announced the launch of the NZXT Capsule, a high-quality USB Microphone designed for streamers and gamers to sound their best with ease. The NZXT Capsule is a cardioid microphone that focuses on giving you high-quality audio while minimizing background noise. Cleanly designed to sit on your desk with one polar pattern designed to give you the best sound right out of the box and with no software needed. Allowing you to clearly communicate with your friends during intense gaming sessions or while you stream to your adoring fans all while sounding your best.

We really wanted to focus on giving gamers and streamers what they truly need. Says Johnny Hou, NZXT’s founder and CEO. That is why with NZXT Capsule there are no unnecessary polar partners or software requirements for using. It is just an elegant microphone that simply plugs in and works, Mr. Naqui Ahmad Country Manager at India Added.

Sold separately is a boom arm that has been specifically designed with the NZXT capsule in mind. Just simply detach the microphone from the USB stand and attach it to the boom arms simply.

NZXT Capsule Features

DESIGNED FOR GAMERS

A unidirectional cardioid polar pattern ensures you’ll have minimal background noise. The internal capsule is tuned for speech in a gaming environment and optimizing vocal clarity while you’re in the game.

HIGH-QUALITY AUDIO

Incredible analog-to-digital conversion technology ensures your voice will be the best in the lobby.

SIMPLE AND RUGGED

No screws, washers, or fumbling to place the NZXT Capsule on a boom arm. Internal shock mounting relieves any worry of your mic bumping into your desk mid-game.

MSRP Pricing:

  • NZXT Capsule USB Mic: $129.99 USD
  • Boom Arm: $99.99 USD

Availability:

  • USA: Now at NZXT.com
  • ROW: Now

Areej

Computer Engineering dropout (3 years), writer, journalist, and amateur poet. I started my first technology blog, Techquila while in college to address my hardware passion. Although largely successful, it was a classic example of too many people trying out multiple different things but getting nothing done. Left in late 2019 and been working on Hardware Times ever since.
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