NVIDIA has yet to release its “GameReady” driver for Avalanche’s recent hit Hogwarts Legacy. The game features a variety of upscaling technologies, including DLSS 2, DLSS 3, FSR 1.0, FSR 2.0, XeSS, and NIS. In addition, it supports ray-traced reflections, ray-traced shadows, and ray-traced ambient occlusion. These are all the makings of an NVIDIA-favored game, yet there’s no driver in sight.
We enquired with NVIDIA about the missing Hogwarts driver and the rather larger overhead and got the following response:
Our most recent GRD release (528.49) has initial support for Hogwarts Legacy (as mentioned here – GeForce GRD 528.49 Feedback Thread ( | NVIDIA GeForce Forums) and one specifically including Atomic Heart is coming really soon. Sometimes the release cadence for Game Ready Drivers doesn’t line up with the release day of a specific title by a small amount but we aim to get the driver out as close to release as possible.
As for questions about performance in Hogwarts Legacy, you would need to ask the publisher/developers directly.NVIDIA
The GameReady driver 528.49 included initial support for Hogwarts Legacy (not sure what exactly that entails), but the full-fledged GRD is still pending. Atomic Heart is another title to support DLSS 2 and DLSS 3. It received its GRD the other day alongside “The Finals”.
Both AMD and Intel have already released their driver optimizations for Hogwarts Legacy, surprisingly, the latter much earlier than the former. NVIDIA RTX 40 series graphics cards are much faster than their rival Radeon RX 7900 series with ray-tracing enabled, but Team Red steals the show in pure raster performance. A large driver overhead is currently limiting performance on GeForce RTX GPUs.