The latest GeForce Game Ready Driver brings optimizations for popular upcoming titles including F1 22, Monster Hunter Rise, Monster Hunter Rise: Sunbreak, and Loopmancer. NVIDIA’s claims from the press release are as follows:
GeForce gamers are ‘Game Ready’ for the latest installment in Codemasters’ highly-lauded F1® Series, which launched for early access today. F1® 22 supports multiple ray-traced effects and NVIDIA DLSS, which delivers a performance upgrade of more than 2X.
With performance more than doubling with DLSS enabled, gamers with GeForce RTX 3060 Ti GPUs and above can achieve frame rates of 60 FPS or higher at 4K with max settings and every ray-traced effect enabled in F1Ⓡ 22.
The new driver also supports Loopmancer, launching July 13 with DLSS and ray-traced reflections. Additionally, the driver supports GeForce Experience Optimal Playable settings for five games, delivers the best experience in Monster Hunter Rise and Monster Hunter Rise: Sunbreak, and supports the new GeForce GTX 1630 GPU.
NVIDIA
DLSS More than Doubles Performance in F1® 22

F1 22 includes ray-traced opaque reflections, ray-traced transparent reflections, ray-traced ambient occlusion, and ray-traced shadows. NVIDIA claims average frame rates of 60 FPS on the RTX 3060 Ti with DLSS “Performance” mode with all the settings, including ray-tracing maxed out at 4K. The RTX 3080 Ti manages to deliver well over 100 FPS in this scenario.
This driver also optimizes Loopmancer, a roguelite-platformer action game launching on July 13, 2022. The game will launch with support for NVIDIA DLSS and ray-traced reflections, adding yet another title to the DLSS supported section.
NVIDIA has also confirmed the existence of the GTX 1630. Based on the Turing microarchitecture, this GPU will be launched worldwide from AIBs, including ASUS, Colorful, EVGA, Galaxy, GIGABYTE, Inno, MSI, Palit, PNY, and Zotac. No details regarding the specifications and pricing have been provided.