NVIDIA Prepping the RTX 3080 Ti w/ 10,496 FP32 Cores, 20GB GD6X VRAM: Radeon RX 6800XT Competitor?

AMD’s Big Navi launch kind of caught NVIDIA with their pants down. The Radeon RX 6900 XT manages to beat the RTX 3090 (thanks to SAM) and all the while being $500 cheaper. The RX 6800 XT, meanwhile crushes the RTX 3080, again costing $50 less and featuring more memory. On top of this, the Big Navi parts also have a lower TBP and smaller form factor. As if that weren’t enough, tests show that the RDNA 2 parts perform the same as Ampere in ray-traced titles. Although NVIDIA still has an advantage with DLSS 2.0, that will likely change as well.

NVIDIA, however, isn’t sitting around twiddling its thumbs, either. As per kopitekimi, Team Green is prepping the GeForce RTX 3080 Ti with roughly the same specs as the RTX 3090.

This supposed RX 6800 XT competitor will pack 10,496 FP32 cores, the same as the RTX 3090, and twice as much memory compared to the RTX 3080 (20GB GD6X). The memory speed and TDP will remain the same and so will the bus width (320-bit). Practically, it should perform the same as the RTX 3090, closing the delta and probably even beating the RX 6800 XT in the process.

GPUGeForce RTX 3060 TiGeForce RTX 3070GeForce RTX 3080GeForce RTX 3080 TiGeForce RTX 3090
GPU NameAmpere GA104-200Ampere GA104-300Ampere GA102-200Ampere GA102-250Ampere GA102-300
CUDA Cores4864588887041049610496
TMUs / ROPs152 / 80184 / 96272 / 96328 / 112328 / 112
Tensor / RT Cores152 / 38184 / 46272 / 68328 / 82328 / 82
Base Clock1410 MHz1500 MHz1440 MHzTBA1400 MHz
Boost Clock1665 MHz1730 MHz1710 MHzTBA1700 MHz
Memory Bus256-bit256-bit320-bit320-bit384-bit
Memory Speed14 Gbps14 Gbps19 Gbps19 Gbps19.5 Gbps
Bandwidth448 Gbps448 Gbps760 Gbps760 Gbps936 Gbps
MSRP$399 US?$499 US$699 US$899 US?$1499 US

There’s the matter of the price, and I believe NVIDIA will charge a premium for this one. Expect an MSRP of approximately $999, the same as the RX 6900 XT, or if luck favors us, then slightly lower.

Areej Syed

Processors, PC gaming, and the past. I have been writing about computer hardware for over seven years with more than 5000 published articles. Started off during engineering college and haven't stopped since. Mass Effect, Dragon Age, Divinity, Torment, Baldur's Gate and so much more... Contact:
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