NVIDIA launched the GeForce GTX 1650 Super to address the shortcomings of the vanilla 1650. The Super was faster than both the RX 570 as well as the GTX 1060. AMD’s answer was the Radeon RX 5500 XT. While the 8GB variant was dead on arrival, the 4GB model still has some excellent value, this one in specific. With the $20 rebate, it’s going for $10 less than the 1650 Super’s launch MSRP: $169.
Before we dive into the benchmarks and other details, let’s have a look at the specifications:
|GTX 1650 Super 4GB||Radeon RX 5500 XT 4GB|
|Memory||4GB GDDR6||4GB GDDR6|
|Price||$169|Rs. 14,950||$159|Rs. 18,310|
AMD claims that its RX 5500 XT is ~15% faster than the GTX 1650 Super. This extra performance comes at the cost of an increased TDP: 30W higher.
This 10-game benchmark test suite should give you a better idea of where the two 1080p graphics cards stand with respect to one another.
- CPU: AMD Ryzen 7 3700X
- Motherboard: ASRock X570 Taichi
- Memory: Trident Z Royal 8GB x 2 @ 3600 MHz (15-15-15-35)
- HDD: WD Black 4TB
- PSU: Corsair HX1000i
AMD Radeon RX 5500 XT vs NVIDIA GeForce GTX 1650 Super: Gaming and Benchmarks
The Radeon RX 5500 XT manages to beat the 1650 Super in just about every game from Assassins’ Creed to Metro Exodus. AMD favored titles like Red Dead Redemption, Deus Ex and Borderlands 2 see the Radeon RX 5500 XT ahead by as much as 25 FPS. The surprising part is that even in RTX (NVIDIA sponsored titles) like Metro and Tomb Raider, the GeForce 1650 Super lags by a notable margin.
Another important point to note here is that both of these cards have a memory buffer of 4GB. Yet, at 1080p we saw almost no stuttering or VRAM bottleneck whatsoever. To further corroborate this claim, have a look at the sustained FPS graph in two of the most demanding titles of the bunch:
In Borderlands 3, both the cards show similar performance trends with drops and spikes in the same places. The 1650 Super is a good 10 FPS slower for the most part of the test.
The Metro Exodus benchmark is more interesting. Although the Radeon RX 5500 XT is faster by around 5 FPS for the majority of the duration, at the beginning and end of the benchmark, the GeForce card seems to have a clear advantage. Not sure why, but I reckon it has something to do with the game being an NVIDIA partner title.
Thermals and Overclocking
In terms of overclocking, like the rest of the Turing Supers, the 1650 S fares much better than the RX 5500 XT. We were able to add +200 to the core and +800 to the memory in the case of the GTX 1650 Super. The RX 5500 XT, on the other hand, could only take +100 on the core and a puny +50 on the memory.
The RX 5500 XT barely gains any additional ground upon overclocking with a maximum boost of 5% in Deus Ex. The 1650 S, on the other hand, sees a sizeable uplift of more than 15%, beating both the stock as well as overclocked 5500XT in The Division 2 and somewhat alleviating the deltas in Deus Ex.
This extra performance, however, does come at an increased thermal output:
While the 1650 Super sees a temperature surge of almost 5 degrees to 77°C, the 5500 XT is barely affected with a max GPU temp of 73. Don’t compare the hot-spot temp as that’s different from the GPU temp reported by the GeForce driver. As you can see, the 100W ceiling of the 1650 S is a clear hindrance here. The card runs into a hard power bottleneck. I suspect this was done deliberately to prevent the cannibalization of the GTX 1660.
The RX 5500 XT is the clear winner here. It maintains notably higher frame rates than the GTX 1650 Super across all ten games tested, all the while costing less. The gap swells to a significant 20-30% in the Navi favored titles in-line with AMD’s official figures.