The GeForce RTX 4070 is set to hit the retail market in less than 24 hours. We tested the $599 GPU across 13 games and got some interesting results. On paper, the RTX 4070 is 40% weaker than the RTX 4080 in terms of shader strength with a delta of 30% in memory bandwidth. Going by the MSRP, the RTX 4070 should costs half as much as the RTX 4080.
GPU | Nvidia RTX 4060 Ti | NVIDIA RTX 3060 Ti | AMD Radeon RX 7600 |
---|---|---|---|
GPU Die | AD106 | GA104 | Navi 33 |
SMs | 60 | 76 | 46 |
Cores | 4,352 | 4,864 | 2,048 |
RT Cores | 34 | 38 | 32 |
Tensor Cores | 136 | 152 | NA |
Base clock | 2,310 MHz | 1,410 MHz | 1,720MHz |
Boost clock | 2,535 MHz | 1,665 MHz | 2,655MHz |
Bus Width | 128-bit | 256-bit | 128-bit |
Bandwidth | 288GB/s | 448GB/s | 288GB/s |
Memory | 8GB GDDR6 | 8GB GDDR6 | 8GB GDDR6 |
Memory Clocks | 18Gbps | 14Gbps | 18Gbps |
TBP | 160W | 200W | 165W |
L2 Cache | 32MB | 4MB | 32MB L3 Cache |
MSRP | $399 | $399 | $269 |
Test Bench
- CPU: AMD Ryzen 9 7950X3D
- Motherboard: ASUS Maximus X670 Hero
- Memory: 16GB x2 @ 6000MT/s
- Cooler: Noctua NH-D15
NVIDIA RTX 4070 vs RTX 3070 Ti: 1080p Benchmarks













As we saw with the RTX 4070 Ti, the performance varies substantially from game to game. In Plague Tale Requiem, we see the RTX 4080 lead the RTX 4070 by over 90% at 1080p while Crysis Remastered nets a delta of less than 10%. Dying Light 2 behaves similarly granting a lead of over 90% to the RTX 4080. In ray-traced games, the RTX 4080 is generally 40% to 60% faster than the RTX 4070.
The RTX 4070 leads the RTX 3070 Ti by just 9% in Plague Tale rasterization. Enabling raytracing pushes the delta to 18%. In most rasterized games, there’s a nominal difference between the two GPUs. Raytraced games see the RTX 4070 lead the 3070 Ti by 10% to 20% with some outliers extending it to ~25%.
NVIDIA RTX 4070 vs RTX 3070 Ti: 1440p Benchmarks
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