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NVIDIA GeForce GTX 1650 Ti Mobile GPU to be on par with Desktop Grade GTX 1650

We’ve been hearing rumors of a mobile GeForce GTX 1650 Ti for a while now. These are basically salvaged TU117 dies with the same shader count as the vanilla 1650 (896) but a lowered core clock. From what we can tell, NVIDIA is planning to update the mobile GTX 1650 with GDDR6 memory and two reduced SMs. The faster memory will make up for the lower shader count and then some. The newer GTX 1650 Ti will be OEM centric and most likely feature the older GDDR5 memory. We have a CompuBench result that further corroborates this theory:

As you can see, in the above OpenGL benchmark, the GTX 1650 Ti performs on par with the vanilla 1650. Since this is an OpenGL graphics benchmark and not a compute test, the real-world performance won’t be too different.

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Vanilla GTX 1650
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GTX 1650 Ti

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Updated GTX 1650

The specifications of the three cards (speculated) are as follows:

 GTX 1650 TiGTX 1650 SuperGTX 1650 (Vanilla)GTX 1650 (Updated)
CUDA Cores8961280896832?
ROPs32323232
Core Clock1200MHz?1530MHz1485MHz1200MHz?
Boost Clock1500MHz?1725MHz1665MHz1560MHz?
Memory Clock8Gbps GDDR512Gbps GDDR68Gbps GDDR512Gbps GDDR5
Memory Bus Width128-bit128-bit128-bit128-bit
VRAM4GB4GB4GB4GB
ArchitectureTuringTuringTuringTuring

We’ll keep an eye out for any leaks or rumors, and keep you updated. Stay tuned!

Areej

Computer hardware enthusiast, PC gamer, and almost an engineer. Former co-founder of Techquila (2017-2019), a fairly successful tech outlet. Been working on Hardware Times since 2019, an outlet dedicated to computer hardware and its applications.

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