GamingGPUs

NVIDIA DLSS Now Supported by Remnant 2, Baldur’s Gate 3, and Desordre [PR]

NVIDIA’s DLSS 2 and 3 upscaling technologies are coming to even more games this month. First up, we have Baldur’s Gate 3 launching on the 3rd of August with DLSS 2 and DLAA. From Larian Studios, the creators of Divinity: Original Sin 2, comes a next-generation RPG set in the world of Dungeons & Dragons! Gather your party and return to the Forgotten Realms in Baldur’s Gate 3, a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.

After nearly 3 years, Baldur’s Gate 3 exits Early Access on August 3rd, having already entertained millions of gamers. Now though, you can experience the epic game from start to finish, in single-player or co-op, with a ridiculous amount of content, 12 classes, 174 hours of cinematics, and 2000 interactive characters.

On PC, get the definitive experience with a GeForce RTX graphics card, or play with GeForce RTX power in the cloud using GeForce NOW. Whichever way you play, you can max out graphical quality with NVIDIA DLAA or crank up the frame rate with NVIDIA DLSS 2. In our benchmarks, GeForce RTX 40 Series desktop graphics cards increased their performance by an average of 93% when activating DLSS.

SHK Interactive’s DESORDRE, A Puzzle Game Adventure, launched with DLSS 2 in June, helping GeForce RTX gamers get faster performance in the parallel worlds players jump between as part of an experimental therapy program. Now, DESORDRE has become one of the world’s first released Unreal Engine 5.2 games.

Headlining the additions is NVIDIA RTX Direct Illumination (RTXDI), enabling each light source in DESORDRE to cast accurate ray-traced light and shadows and be reflected in the game’s glossy environments. Performance remains fast thanks to RTXDI’s game-changing design, and on GeForce RTX 40 Series GPUs, ray tracing gets even faster thanks to the addition of NVIDIA Shader Execution Reordering (SER) in the new update.

To ensure the highest frame rates when using RTXDI and other new features, SHK Interactive has leveraged the recently-released Unreal Engine 5.2 NVIDIA Streamline plugin to upgrade their existing DLSS 2 support to DLSS 3, featuring Frame Generation, Reflex, and Super Resolution.

Remnant II Upgrades To DLSS 3
Remnant II from Gunfire Games is the sequel to the best-selling game Remnant: From the Ashes, which pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop evil from destroying reality itself.

Now, GeForce RTX gamers can tailor their Remnant II experience with a full gamut of DLSS modes! DLSS 2 enables all GeForce RTX users to accelerate frame rates, DLSS 3 gives GeForce RTX 40 Series users the power of frame rate multiplication for the fastest performance possible, and DLAA uses a native resolution image to maximize image quality rather than boosting performance. You can even combine DLAA and DLSS 3 Frame Generation for excellent image quality and performance.

Using DLSS 3, GeForce RTX 40 Series, gamers can multiply Remnant II frame rates by an average of 3.5X, enabling many configurations to enjoy the game at max settings at 4K, at over 60 FPS.

Areej Syed

Processors, PC gaming, and the past. I have written about computer hardware for over seven years with over 5000 published articles. I started during engineering college and haven't stopped since. On the side, I play RPGs like Baldur's Gate, Dragon Age, Mass Effect, Divinity, and Fallout. Contact: areejs12@hardwaretimes.com.
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