With 10 more DLSS games coming this October, NVIDIA DLSS is now accelerating performance for GeForce gamers across 120 games, including today’s release of Back 4 Blood. October also sees the launch of NVIDIA DLSS in Baldur’s Gate 3, Chivalry 2, Crysis Remastered Trilogy, Rise of the Tomb Raider, Shadow of the Tomb Raider, Sword and Fairy 7, and Swords of Legends Online. And it’s available now in recently released titles Alan Wake Remastered and F.I.S.T.: Forged In Shadow Torch.
Back 4 Blood Out Now with NVIDIA DLSS
Using NVIDIA DLSS, performance in Back 4 Blood is boosted by up to 46%, delivering crisp image quality while allowing virtually every GeForce RTX gamer to max out graphics at 4K at 60 FPS:
Baldur’s Gate 3: Up To 88% Faster With NVIDIA DLSS
The newest Baldur’s Gate 3 update arrives this week on Steam, bringing a massive number of exciting new changes, including NVIDIA DLSS. With DLSS, performance is boosted by up to 88% at 4K, enabling GeForce RTX 3060 Ti and higher owners to play Baldur’s Gate 3 at 4K 60 FPS at max settings:
Crysis Remastered Trilogy Launches October 15 With NVIDIA DLSS and Ray Tracing
Following the release of Crysis Remastered last year, which featured both NVIDIA DLSS and ray tracing, Crytek and partner Saber Interactive are readying the release of Crysis Remastered Trilogy. Launching October 15, all three Crysis Remastered games feature NVIDIA DLSS and ray-traced reflections, along with enhanced textures, models, lighting, and environments, giving PC gamers the definitive Crysis experience.
Rise of the Tomb Raider and Shadow of the Tomb Raider Receive DLSS Upgrades
Shadow of the Tomb Raider was one of the earliest RTX games, adding ultra-quality ray-traced shadows and NVIDIA DLSS 1.0 in early 2019. On October 18th, Shadow of the Tomb Raider will be updated with the latest version of NVIDIA DLSS, improving both image quality and performance. In addition, NVIDIA DLSS will also come to Rise of the Tomb Raider, the second game in the trilogy, originally released in 2016.
In Shadow of the Tomb Raider, NVIDIA DLSS performance more than doubles at 4K, with max settings and ray tracing enabled:
In Rise of the Tomb Raider, NVIDIA DLSS boosts performance by up to 75%, enabling all GeForce RTX gamers to play at over 60 FPS at 4K, with max settings enabled.
Chivalry 2 Gets the DLSS Upgrade on October 26
Torn Banner Studios’ Chivalry 2 is getting NVIDIA DLSS via an update on the 26th of October, boosting performance by up to 45%, enabling all GeForce RTX gamers to play at 4K at over 60 FPS, with max settings enabled:
Sword and Fairy 7 Launches October 21 With NVIDIA DLSS & Ray Tracing
Sword and Fairy is a long-running Chinese RPG franchise that’s spawned TV shows, stage plays, and other games and toys. The franchise’s latest mainline title, Sword and Fairy 7, launches October 21st at 9:00 p.m. (PT) with ray-traced reflections, ray-traced shadows, ray-traced caustics, ray-traced ambient occlusion, and Spatiotemporal Importance Resampling for Many-Light Ray Tracing (ReSTIR) global illumination lighting.
Swords of Legends Online Gets NVIDIA DLSS
Wangyuan Shengtang Entertainment Technology Company’s Swords of Legends Online launched in July, giving gamers a new fantasy action MMORPG to explore. On October 14th, GeForce RTX-equipped players can enjoy improved image quality and even faster performance thanks to an upgrade to the latest version of NVIDIA DLSS that delivers performance boosts of up to 60%.
F.I.S.T.: Forged In Shadow Torch Out Now With Ray Tracing and DLSS
With everything enabled and maxed out, F.I.S.T.’s graphics feature ray-traced reflections, global illumination lighting, and caustics. System latency is minimized with NVIDIA Reflex for a more responsive experience. And NVIDIA DLSS accelerates performance by a massive 3x.
NVIDIA DLSS in Alan Wake Remastered
Remedy’s remaster of Alan Wake, their 2010 hit, launched earlier this month with NVIDIA DLSS, which accelerates performance by up to 2x at 4K: