GPUsNews

NVIDIA CEO: Increased Demand for Graphics Cards is a Permanent Change

The graphics card shortages have lasted longer than anyone could have predicted, and have also gotten more severe with each passing month. According to NVIDIA’s CEO Jensen Huang, the shortages are going to continue in 2022, and there’s not much the chipmaker can do about it. Speaking to Yahoo Finance, Huang stated that there aren’t “any magic bullets for navigating the supply chain”.

I think that through the next year, demand is going to far exceed supply. We don’t have any magic bullets in navigating the supply chain. We have the support of our suppliers. We’re fortunate that we’re multi-sourced and that our supply chain is diverse and our company is quite large so we have the support of a large ecosystem around us.

Jensen Huang, NVIDIA CEO

Speaking about NVIDIA’s dual-foundry approach (TSMC and Samsung), Huang explained how the company’s supply chain is more diverse than its competitors (read: AMD) which in turn allows it to better weather the storm. He went further to claim that the increased demand for semiconductors is here to stay.

While the shortages will subside eventually, the NVIDIA CEO believes that these are permanent conditions. As more and more people start working from home, the demand for graphics cards and computers, in general, has gone through the roof.

People are starting to build more and more home workstations because their home is now their office. And when they’re at home they prefer to have a permanent system, and so desktop computers are doing incredibly well. I think these are permanent conditions, and we’re going to see new computers being built for quite a while. People are building home offices, and you could see all of the implications.

Jensen Huang, NVIDIA CEO

Areej

Computer Engineering dropout (3 years), writer, journalist, and amateur poet. I started my first technology blog, Techquila while in college to address my hardware passion. Although largely successful, it was a classic example of too many people trying out multiple different things but getting nothing done. Left in late 2019 and been working on Hardware Times ever since.

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