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Max Payne Drops from 1400 FPS to just 65 FPS with RTX Remix: Power from 185W to 300W on the RTX 4080

Normally, Max Payne averages ~1400 FPS on the GeForce RTX 4080, but when tested with RTX Remix, it drops to just 65 FPS...

NVIDIA’s RTX Remix is a handy tool that allows developers and modders to rejuvenate classics with HD textures and high-fidelity path tracing. The textures are AI-generated, while path tracing revamps the shadows and lighting. Of course, this has a very prominent impact on performance and makes certain games unplayable. Remedy’s Max Payne has been enhanced using RTX Remix and can be played on any shiny RTX GPU.

Being a 23-year-old game with DirectX 9, Max Payne runs well on any modern dGPU or iGPU. It averages ~1400 FPS on the GeForce RTX 4080, but when tested with RTX Remix, it drops to 65 FPS (just above playable). The GPU’s TBP (Total Board Power) jumps from 185W to 300W while the CPU (Core i7-10700F 65W) power spikes to 90W. The memory consumption increases from 7.8GB to 9.2GB while the thermals approach 70C.

During this test, the game ran at 1440p with DLSS 3.5 “Quality” mode enabled. You can try the mod yourself. The only requirements are an RTX GPU and a copy of Max Payne. Gamers with GTX or Radeon GPUs won’t be pleased with their frame rates.

Source: MXBenchmarkPC (Via: ElChapuzas).

Areej Syed

Processors, PC gaming, and the past. I have been writing about computer hardware for over seven years with more than 5000 published articles. Started off during engineering college and haven't stopped since. Mass Effect, Dragon Age, Divinity, Torment, Baldur's Gate and so much more... Contact: areejs12@hardwaretimes.com.
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