GamingGPUsNews

Latest AMD Radeon Graphics Driver Adds Support for Vulkan Ray-Tracing

The latest AMD Radeon Software Adrenalin driver has introduced support for ray-tracing on Vulkan based titles. Keep in mind that games that use NVIDIA’s Vulkan extension for implementing ray-tracing won’t be supporting, instead, the newly launched VRTEs will be supported.

The driver version 20.11.3 also supports optimizations for Immortals: Fenyx Rising, an open-world title from Ubisoft. Other than that, you get your regular list of fixes for various titles, most notably Crysis: Remastered, COD Block Ops: Cold War, and AMD partnered ray-traced title, WOW: Shadowlands. The changelog is as follows:

  • Lower than expected performance may be experienced on Radeon™ RX 6000 series graphics products in Watchdogs:® Legion and Dirt™ 5.
  • Lower than expected performance may be experienced on Radeon™ RX 5000/500/400 series graphics products in Godfall™.
  • Godfall™ is not detected or listed in Radeon Software gaming tab.
  • Crysis™ Remastered may experience corruption on character models on AMD Radeon™ RX 6800 Series graphics products.
  • Fixed some intermittent crashes found in Total War™ Saga: Troy and World of Warcraft®: Shadowlands.
  • World of Warcraft®: Shadowlands may fail to launch when DirectX®12 API is selected on Windows®7 system configurations.
  • Fixed some intermittent crashes found in Call of Duty®: Black Ops Cold War with DirectX® Raytracing enabled.
  • HDR on supported Windows 10 desktops might get disabled when DOOM® Eternal™ starts rendering in HDR mode.
  • Fixed issues found on Adobe™ Illustrator, Adobe™ Premier and FinalWire AIDA64.
  • Fixed corruption issues in Red Dead Redemption 2 in 1080p resolution on AMD Radeon™ RX 6800 Series graphics products.

Source

Areej

Computer Engineering dropout (3 years), writer, journalist, and amateur poet. I started my first technology blog, Techquila while in college to address my hardware passion. Although largely successful, it was a classic example of too many people trying out multiple different things but getting nothing done. Left in late 2019 and been working on Hardware Times ever since.
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