Intel’s Arc A370M GPU is Nearly on Par with the NVIDIA RTX 3050, Even in Ray Traced Games

Intel’s newly launched Arc A370M GPU exhibits impressive gaming performance, battling the NVIDIA RTX 3050 inch for inch, even on ray-traced titles. Benchmarks from PCWorld paint an encouraging picture of Intel’s 1st Gen Arc Alchemist mobile GPUs. In 3DMark Time Spy, the A370M (MSI Summit E16 Flip) scores 4,405 points, a notable advantage over the NVIDIA RTX 3050’s (HP Spectre x360) 4,396 points. That’s a jump of nearly 2.5x over the Iris Xe on the Summit E14 Flip.

In gaming workloads, the RTX 3050 has an edge over the A370M on account of the more mature drivers. In Final Fantasy XIV: Endwalker at 1080p High, the Arc A370M scores 7,196 points, a smidge lower than the RTX 3050’s 7,639 points. The Iris Xe GPU scores just 4,674 points in this benchmark.

Metro Exodus Enhanced Edition is one of the most intensive titles featuring ray-tracing in multiple forms. Here, the Intel Arc A370M on the MSI Summit E16 Flip nets 19 FPS while the RTX 3050 manages to average 22 FPS. Not a bad result for the 1st Gen Alchemist graphics architecture. This shows that its ray-tracing capabilities are already ahead of AMD’s RDNA 2 offerings.

Lastly, we have Shadow of the Tomb Raider. At 1080p Highest, the Arc A370M runs at a satisfactory 59 FPS (average), beating the RTX 3050 which averages 50 FPS. The Iris Xe GPU barely crosses the 20 FPS mark, rendering it unplayable.

Overall, these results show that the Arc Alchemist GPUs will have a healthy impact on the graphics card market later this year. The only issue is the limited driver support which can result in poor frame times and stuttering, pretty much ruining the experience.

Source: PC World


Computer hardware enthusiast, PC gamer, and almost an engineer. Former co-founder of Techquila (2017-2019), a fairly successful tech outlet. Been working on Hardware Times since 2019, an outlet dedicated to computer hardware and its applications.

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