In an interview with WCCFTech, the developers of Dolmen (a souls-like RPG) have revealed that it will be the first game to feature Intel’s XeSS upscaling technology. Like NVIDIA’s DLSS 2.x upsampler, XeSS uses a temporal upscaling and a neural network to improve image quality with every frame. Dolmen will also be the first title to support all three upscaling technologies, namely AMD’s FSR (1.0 at launch, 2.0 later on), NVIDIA’s DLSS 2.x, and Intel’s XeSS right from the very start.
In addition to popular upscalers, Dolmen will come with expansive ray-tracing support across the Xbox Series X, PS5, and PC. The performance and quality presets for the two consoles are as follows:
PS5 Performance Mode: 60FPS, 4K, RayTracing OFF.
PS5 Quality Mode: 30FPS, 4K, RayTracing ON.
XSX Performance Mode: 60FPS, 4K, RayTracing OFF.
XSX Quality Mode: 30FPS, 4K, RayTracing ON.
You can read more about XeSS here.
You can read the entire interview below:
Does Dolmen support ray tracing?
Yes. On next-gen consoles, like PS5 and Xbox Series S|X, and PC.
Which graphical effects will be rendered through ray tracing?
Reflections, shadows, and so on.
Can you share the next-gen console specs and talk about any differences with PC?
- PS5 Performance Mode: 60FPS, 4K, RayTracing OFF.
- PS5 Quality Mode: 30FPS, 4K, RayTracing ON.
- XSX Performance Mode: 60FPS, 4K, RayTracing OFF.
- XSX Quality Mode: 30FPS, 4K, RayTracing ON.
Between the consoles, they all share the same quality settings. When compared to the PC we have only slight differences which are more technical due to the different hardware that is used on the consoles and its own internal pipeline. That sometimes can even provide slightly different visuals even on the consoles that are sharing the same quality settings.
One of the differences that can be seen on PCs is increased shadow quality and improved anti-aliasing. The main difference is that on PC you can go higher on resolution and frame rate as it is really up to the hardware that you are using.
I know that you’ve also partnered with Intel for XeSS implementation on PC, right?
Yes. We have a partnership with Intel. They are releasing new graphics cards in the market and they asked us if we could work with them to test them.
Will XeSS support be available at launch?
I think I can tell you that everything, including the partnership with Intel, will be released in the Day One patch.
Does Dolmen support any other upscaling technologies, such as AMD’s FSR and NVIDIA’s DLSS?
Yes. The technologies you mentioned are in and will be working with the game.
Okay, that’s nice. Are you planning to upgrade AMD FSR to the 2.0 version?
Dolmen will ship with FSR 1.0, but we have the intention to upgrade to 2.0, yes.