CPUs

Intel Tiger Lake-H Hex and Octa-Core Mobile Processors Launching on 11th May

It looks like Intel’s Tiger Lake-H45 processors (read: hex and octa-core mobile SKUs) will be finally launching next month, around the 11th of May. ASUS has announced via its official Twitter page that it’ll be launching the first gaming notebooks based on the 11th Gen (Tiger Lake-H) processors on the 11th of May. As such, it’ll very likely that the official announcement from Intel will come a couple of days earlier. ASUS has likely signed a (timed) exclusivity deal and will be the only OEM to offer the TGL-H45 processors at the time of launch.

ASUS is expected to announce the ROG Zephyrus M16 gaming laptop along with the S17 and the TUF A17 based on the Tiger Lake-H45 laptops. We’re going to see hex-core and octa-core models, with a Core i5, Core i7 and two Core i9 SKUs. The latter will feature a boost clock of up to 5GHz, while the core count will be the same as the Core i7 at eight cores and sixteen threads, bringing Intel’s mobile lineup on par with AMD’s Cezanne in terms of core/thread counts.

Tiger Lake-H45 will also feature the Gen12 Xe graphics with a boost clock of 1.45GHz and a memory speed of 3200MT/s out of the box for most models. In terms of TDP, other than the top-end 11980HK (which has a TDP of 65W), all the processors have a PL1 value of 35W, with a PL2 or boost power consumption close to 100W.

Other than Tiger Lake-H, Intel is also planning to launch a refresh of the Tiger Lake-U lineup later this year, right before Alder Lake-S. These processors will be the mobile equivalent of the 12th Gen Alder Lake desktop lineup, as the Alder Lake-P parts are expected to arrive by the very end of the year or possibly even next year. Furthermore, considering that the Tiger Lake-U models are clocked relatively conservatively, we should see a frequency ramp up with the refresh, and support for LPDDR5 memory. This should significantly improve the memory bandwidth and therefore, the iGPU performance.

Areej Syed

Processors, PC gaming, and the past. I have been writing about computer hardware for over seven years with more than 5000 published articles. Started off during engineering college and haven't stopped since. Mass Effect, Dragon Age, Divinity, Torment, Baldur's Gate and so much more... Contact: areejs12@hardwaretimes.com.
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