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Intel Merges Graphics Division with CPU Business as Koduri is Made Chief Architect of Entire Portfolio

Intel has merged its Accelerated Computing and Graphics Group (AXG) with its CPU businesses. Raja’s team has been split into two parts. The discrete GPU IPs aimed at gamers are now part of the Client Computing Group (CCG), while the GPGPU segment responsible for Ponte Vecchio has been merged with the Data Center business. Koduri, on the other hand, has been promoted to the post of Chief Architect of the entire portfolio, managing both the CPU and GPU designs.

Discrete graphics and accelerated computing are critical growth engines for Intel. With our flagship products now in production, we are evolving our structure to accelerate and scale their impact and drive go-to-market strategies with a unified voice to customers. This includes our consumer graphics teams joining our client computing group, and our accelerated computing teams joining our datacenter and AI group.

In addition, Raja Koduri will return to the Intel Chief Architect role to focus on our growing efforts across CPU, GPU and AI, and accelerating high priority technical programs.

Intel Spokesperson to Wccftech

On the bright side, Intel has assured its fans that its graphics roadmap is unchanged. The 2nd and 3rd Gen Arc lineups, codenamed Battlemade and Celestial, will remain in development and release in 2023 and 2024, respectively.

The gaming dGPU team will work under Lisa Pearce, who will, in turn, report to Michelle Johnston Holthaus. The GPGPU part of AXL will be led by Jeff McVeigh and temporarily report to Sandra Rivera.

Areej Syed

Processors, PC gaming, and the past. I have been writing about computer hardware for over seven years with more than 5000 published articles. Started off during engineering college and haven't stopped since. Mass Effect, Dragon Age, Divinity, Torment, Baldur's Gate and so much more... Contact: areejs12@hardwaretimes.com.
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