Intel Gen12 Xe Graphics Architectural Deep Dive: The Bigger, the Better

Lastly, let’s have a look at the Display and Media Engine. Both have been vastly upgraded as these are often desired by mainstream consumers. If nothing else, it certainly makes for encouraging PR material.

First and foremost, Gen12 can support up to four displays with support for up to 8K and Ultra Wide resolutions. There’s support for Dual eDPs, DP 1.4, HDMI 4.0, Thunderbolt 4 and of course, USB 4.0. 12-bit color support which is still missing from the majority of high-end gaming monitors has also been added and refresh rates as high as 360Hz can now be driven using capable displays.

Encode and decode throughput has also been roughly doubled, with added AV1 hardware decode acceleration. 4K and 8K 60 FPS playback can also be included, along with the aforementioned 12-bit video support.

Many of these features, most notably the high refresh rate and wider color support won’t come to the market anytime and when they do, they’ll be part of absurdly expensive ultrabooks. There’s also the question of whether you need it on a portable non-gaming machine. The answer is a clear no but I suppose we’ll save the verdict for when they actually materialize.

Overall, Gen12 is a solid step up from Ice Lake and the accompanying Gen12 Xe graphics. There are some finer architectural improvements as well as the brute force strategy of simply adding more compute units. Pair these with significantly higher boost clocks and Xe-LP should easily be 1.5-2x faster than its predecessor in the majority of workloads.

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Computer hardware enthusiast, PC gamer, and almost an engineer. Former co-founder of Techquila (2017-2019), a fairly successful tech outlet. Been working on Hardware Times since 2019, an outlet dedicated to computer hardware and its applications.
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