Sony’s PlayStation exclusive God of War is all set to launch on PC next week with a slew of graphics enhancements and exclusive features. The game will be an NVIDIA partner title which means that it’ll come with support for DLSS and Reflex technologies. The developers have also revealed the system requirements for the PC port which you can check out below:
The recommended hardware for 1080p 30 FPS is quite modest, but scaling the quality to 4K hikes up the requirements quite significantly. For the former, you’ll need a GeForce GTX 1060 (6GB) and a Core i5-6600K or a Ryzen 5 2400G. For 1440p 60 FPS, you’ll need a GeForce RTX 2070 (8GB) and a Core i7-7700K or a Ryzen 7 3700X. Finally, 4K requires a GeForce RTX 3080 and a Core i9-9900K or a Ryzen 9 3950X.
Quite honestly, these requirements seem a bit over the top for a 3-year-old title. Going by how Horizon Zero Dawn ran on PC, though, it’s not at all surprising.
God of War on PC features numerous graphical and experiential enhancements to make full use of the PC’s capabilities. Graphically, there are higher-resolution shadows, improved screen-space reflections, enhanced Ground Truth Ambient Occlusion (GTAO) and Screen Space Directional Occlusion (SSDO) effects, higher detail assets, and higher rendering resolutions. The frame rate is fully uncapped, allowing for super-smooth performance on higher refresh rate monitors.
You can play in HDR on G-SYNC and G-SYNC ULTIMATE gaming monitors, TVs, and displays, and in 21:9 panoramic ultra-widescreen, for the most immersive experience possible.
God of War on PC includes controller support and keyboard mapping customization. Santa Monica Studio has also included support for the PlayStation DUALSHOCK 4 and DUALSENSE wireless controllers, in addition to a wide range of other gamepads.