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Cyberpunk 2077 Expected to Get a Major Patch on 21st Dec Aimed at Fixing Bugs and Performance Issues

According to a GameStop memo forwarded to employees, CD Projekt Red is planning to release a major patch for Cyberpunk 2077 on the 21st of December. As per the developer, this update should fix many if not most of the pressing issues the game suffers from including poor performance, bugs, glitches, etc.

CDP will issue a patch on 12/21 that should be a major fix to address customers’ concerns about Cyberpunk 2077. If customers are still unhappy and want to return their product, they should be directed to send an email to: helpmerefund@cdprojektred.com for reimbursement directions and refunds issued directly from CDP.

Source
Cyberpunk HDR ReShade mod
Courtesy: Vanguard1776

Sony has already removed the game from the PS Store on account of being unfinished and lacking polish on the older PS4 console. Xbox gamers are also being issued refunds for the same across both the previous and next-gen consoles.

After the holidays, we’ll continue working — we’ll release two large patches starting with Patch #1 in January. This will be followed by Patch #2 in February. Together these should fix the most prominent problems gamers are facing on last-gen consoles. We will be informing you about the contents of each patch ahead of their release. They won’t make the game on last-gen look like it’s running on a high-spec PC or next-gen console, but it will be closer to that experience than it is now.

Two more patches are expected, one in January and the other in Feb. With these three updates, CDPR promises to fix the majority of problems plaguing the game. Keep in mind that the performance on the older consoles won’t be on par with high-end PCs or their next-gen counterparts after the fixes but it should be much better than it is now.

This is one of those rare times when the PC version is the most well optimized, and well-playable especially on NVIDIA’s RTX graphics card thanks to DLSS 2.0 which provides a significant performance boost without degrading the picture quality by much.

Areej

Computer Engineering dropout (3 years), writer, journalist, and amateur poet. I started my first technology blog, Techquila while in college to address my hardware passion. Although largely successful, it was a classic example of too many people trying out multiple different things but getting nothing done. Left in late 2019 and been working on Hardware Times ever since.

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