Control to Run at 1220p 30 FPS w/ Ray-Tracing on Next-Gen Consoles

Remedy’s latest title, Control is all set to get a graphics upgrade on next-gen consoles with ray-tracing and better visual fidelity performance next month. In a blog post, the developer has detailed the resolution and frame rates at which the game will run on the two platforms. Like most console titles, the game will come with two quality presets, namely “Quality” and “Performance”. Both the PS5 and Xbox Series X will run at the same resolution and frame rates while the Series S will get a resolution cut:

  • Performance mode for the PS5 and Xbox Series X: 1440p upscaled to 4K with an average frame rate of 60 FPS.
  • Quality mode for Xbox Series X and PlayStation 5: 1220p upscaled to 4K with ray-tracing and an average frame rate of 30 FPS.
  • Performance mode for Xbox Series S: 900p at 60 fps with no ray-tracing. It doesn’t come with a quality preset.

The PlayStation 5 is getting full-fledged support for the DualSense controller along with the adaptive triggers as well as guided activities. On the downside, users won’t be able to transfer their saves to the new consoles from the older ones

Furthermore, only users who bought the Ultimate Edition of the game will get the next-gen upgrade for free. The update is going to be released on all platforms on the 2nd of February.


Computer Engineering dropout (3 years), writer, journalist, and amateur poet. I started my first technology blog, Techquila while in college to address my hardware passion. Although largely successful, it was a classic example of too many people trying out multiple different things but getting nothing done. Left in late 2019 and been working on Hardware Times ever since.

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