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AMD’s $999 RX 7900 XTX is Faster than the $1,599 RTX 4090 in Jedi Survivor, Even with Ray Tracing

Star Wars Jedi Survivor launched in a less-than-acceptable state on PC and consoles. Respawn has begun the long and tedious task of fixing the PC port, but it’ll be a while before we see the results. Meanwhile, AMD’s Radeon RX 7900 series graphics cards are doing exceptionally well in this game. The $999 RX 7900 XTX manages to beat the GeForce RTX 4090 ($1,599) despite being $600 cheaper. We see the Radeon beat the Ada Lovelace flagship even with ray-tracing enabled, which is a first:

At 4K Ultra (with ray-tracing and FSR 2), the Radeon RX 7900 XTX averages 75.5 FPS with 1% lows of 57 FPS. The RTX 4090, on the other hand, nets an average of 73 FPS and 1% lows of 47.5 FPS. That’s a glaring deficit in the lows. However, things aren’t what they seem, and the Radeon seems to have an uncanny advantage with FSR 2.

If you disable FSR 2, the RTX 4090 becomes notably faster than the RX 7900 XTX, which is abnormal. FSR 2 is AMD tech, but the performance should be similar across all cards since it’s technically just a temporal upscaler with a sharpener.

At 1440p, the GeForce RTX 4090 is again faster, but not by much. And this is at native 1440p, without any FSR 2 upscaling. The RTX 4090 is 20% faster with ray-tracing and only 10% without. This is likely the result of a CPU bottleneck limiting the performance on both the GPUs in this game.

This next one is worthy of a closer look. The GeForce RTX 4090 gains no extra performance with FSR 2 enabled. The Radeon RX 7900 XTX is 30% faster with the same change. We see something similar at 4K:

At 4K Ultra (ray-tracing on), the RTX 4090 is only 6 FPS faster with FSR enabled. The Radeon RX 7900 XTX, on the other, gains an additional 50% performance with FSR 2 “Balanced”. I’m not sure what’s happening here. It could be a driver overhead issue on NVIDIA’s end or a buggy FSR implementation. Either way, performance on GeForce cards need an uplift, and DLSS is the most obvious way.

Areej Syed

Processors, PC gaming, and the past. I have been writing about computer hardware for over seven years with more than 5000 published articles. Started off during engineering college and haven't stopped since. Mass Effect, Dragon Age, Divinity, Torment, Baldur's Gate and so much more... Contact: areejs12@hardwaretimes.com.
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