A while back, we reported that Starfield would be an AMD partner title. Like the rest of the Ryzen|Radeon sponsored games, this implies day 0 support for FidelityFX Super Resolution 2.0 (FSR 2) and other FidelityFX libraries. Unfortunately, it also means that we won’t get DLSS 2 or DLSS 3 anytime soon, or perhaps ever. More recently, AMD released its system recommendations for Starfield for 1080p, 1440p, and 4K resolutions:
If I’m being blunt, these recommendations look more like a marketing campaign for the Ryzen|Radeon family. The CPU usage is independent of the resolution unless you’re using ray tracing, where the pixel count may equal the ray count. Here, the CPU requirements for 1080p and 4K are vastly different, which shouldn’t be the case. If anything, you’ll be more GPU bound at 4K, reducing the CPU requirement.
Regarding the GPU side, AMD recommends a Radeon RX 7600 for 1080p, a Radeon RX 6800 series card for 1440p, and a Radeon RX 7900 XT for 4K. The fact that there’s a featured motherboard alongside the specifications makes it look even more like a marketing campaign.