AMD Radeon RX 6000 GPUs Now Support Ray-Tracing Under Vulkan Via Mesa 21.3.0

The latest version of the OpenSource Mesa 3D graphics API enables ray-tracing on AMD’s Radeon RX 6000 graphics cards under Vulkan. A bunch of other optimizations and improvements have also been introduced with the patch. Mesa 21.3.0 which includes the OpenSource Radeon driver for Vulkan (RADV) allows support for ray-tracing on AMD hardware for the time (in Linux).

A ton of other updates and optimizations have also landed with the new update. Support for Vulkan 1.2 has been added, and anisotropic texture filtering has also been improved via the “Lavapipe” extension. OpenGL 4.5 and the Wayland display server protocol have also received optimizations for a better gaming experience thanks to fewer errors and graphic anomalies.

Mesa 21.3.0 also significantly improves the compatibility and performance of numerous games with Linux, including AAA titles such as Doom Eternal, Resident Evil 2, and Resident Evil Village. The following 14 titles have gotten optimizations via the API update:

The launch of the Steam Deck console means that both AMD and Valve are making significant contributions to the Linux gaming community, most notably to the Proton layer. Mesa 3D is essentially the equivalent of DirectX on Linux, so we should be seeing major updates to the same from various corners.

Via: ComputerBase

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