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AMD Radeon Big Navi vs NVIDIA’s RTX 3080 in 4K Gaming Benchmarks

After the Ryzen 5000 announcement yesterday, AMD also showed us a sneak peek of its upcoming Radeon RX 6000 series, with the performance figures at 4K in a few titles.

Update: The results are from Planet3D, not 3DCenter:

Although this data should be treated with caution as it’s straight from AMD and that too in a few select games, it still gives us a rough idea of what to expect from the much anticipated Big Navi GPU.

There’s one red flag here, specifically with respect to ray-tracing. Although we know that AMD will support ray-tracing with RDNA 2, no performance figures have been shown. Neither do we know how it will be implemented. Will the BVH traversal and ray/box-intersecting be offloaded to the dedicated units or will some of it be handled by the shaders as indicated by certain sources. Those are some important questions.

Furthermore, will ray-tracing be implemented in existing games with RTX support? From what I’ve been told, most of them won’t get ray-tracing support on RDNA 2 graphics cards which is a real shame. However, high-profile games like Cyberpunk 2077 will definitely get ray-tracing support on Navi 2x. However, there’s no word on how the performance will be like.

Areej Syed

Processors, PC gaming, and the past. I have been writing about computer hardware for over seven years with more than 5000 published articles. Started off during engineering college and haven't stopped since. Mass Effect, Dragon Age, Divinity, Torment, Baldur's Gate and so much more... Contact: areejs12@hardwaretimes.com.
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