NVIDIA just announced the availibilily of RTX and/or DLSS in twelve upcoming games this year.
Of the twelve, three were previously confirmed to support it already (Dates indicate the time of availability of RTX features):
- Watch Dogs: Legion (October 29th): Ray-traced reflections and DLSS
- Call of Duty: Black Ops Cold War (November 13th): Ray-traced shadows and DLSS
- Cyberpunk 2077 (November 19th): Â Ray-traced reflections, ambient occlusion, shadows, global diffuse illumination and DLSS
The other nine are as follows –
- Mount and Blade II: Bannerlord (November): NVIDIA DLSS
- World of Warcraft: Shadowlands (November): Ray-traced shadows
- Ghostrunner (October 27th): Ray-traced reflections, shadows and DLSS support
- Pumpkin Jack (October 23rd): Ray-traced reflections and shadows, enhanced lighting, and DLSS
- Xuan-Yuan Sword VII (October 28th): Ray-traced global illumination and DLSS
- Edge of Eternity (November): NVIDIA DLSS
- Enlisted (November):Â Ray-traced global illumination and NVIDIA DLSS
- Mortal Shell (November): Ray-traced shadows and DLSS
- Ready or Not (Later this year): Ray-traced reflections, ray-traced shadows, ray-traced ambient occlusion, and NVIDIA DLSS
Two new trailers were also made available to go along with this news, check them out below: